The Forge on Ceres
The year is 20xx and you are an explorer upon the UNSF Gauss. While en route to Jupiter, your ship experiences very strange technical malfunctions, forcing you to land on Ceres. As you await your promised salvation, you assess your surroundings... You should probably visit that research station nearby. "Pheasant Station: Forge Observation" sounds inviting enough.
Controls
Key | Result |
---|---|
W, A, S, D | Move Up, Left, Down, or Right |
E | Open/close the forge menu (when near the forge) |
LMB | Attack |
ESC | Open the settings |
Ctrl+Q | Quit the game (Doesn't play too nice with itch) |
Godot Wild Jam 68
This jam was Hypernova Studio's second time participating in Godot Wild Jam. The theme, as you can see below was Forge. We also decided to make use of the Funny Sounds & Hardcore wildcards in our game.
Thanks, as always, to the coordinators of GWJ. Also huge thanks to everyone one takes the time to try our game!
Credits
- Huge shout out to Deep-Fold. Both their Pixel Space Background and Pixel Planet generators were used for the menu and our itch page.
- Thanks to Oryx Design Labs for their sci-fi tileset.
- Thanks to VladPenn for their pixel art weapons pack.
- Finally, thanks to Kenney for both their 1-bit asset pack, along with their font pack. Their website is often times one of the first places I look for game assets!
- Anything else in the game was made by Hypernova Studios (us 😊)
HTML Export on MacOS
Running the web export on MacOS continues to be a bit whack. My particular Mac is able to run the games, but lags a lot on first run. I have seen other Mac's run godot web exports just fine, so I don't know what the issue is...
Anyway, with that said, we have a downloadable version of the game for each operating system if you run into issues with the web version.
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